Apple Vision Pro · visionOS 27

ZHunter

Hold one spot in a dark hospital while the ward comes for you. Reload with your hands. Do not walk.

ZHunter is a stationary horde shooter built for Apple Vision Pro and PSVR2 Sense controllers. You stand inside a reception desk and defend it. There is no artificial locomotion — the fight comes to you.

What it is

  • Physical reloads. Eject, reach to your hip, take a magazine, seat it. Two hands, in real space.
  • A ward that goes dark. Local lighting only, pools and shadow between, a corridor tube that fails.
  • Campaign and Endless. Sixteen rounds and a final stand, or no last round at all.
  • Earned upgrades. Salvage buys magazine size, fire rate, damage and toughness — permanently.

Comfort

Nothing in ZHunter requires you to move through the world. You turn on the spot and everything you need is within reach. Walking toward a wall fades the view rather than letting you pass through it.

Help and privacy

Support and controls · Privacy policy

ZHunter collects no data. It has no networking code, no analytics and no third-party components.